For full list, please download my CV.
January 16 - February 14, 2009
Presented by Trinity Square Video
“As a building is a book / As a book is a building.” This tautological simile is the keystone of Nelson Henricks’ 20-minute dual screen installation Map of the City. Inspired by chapels and cathedrals that are three-dimensional representations of biblical texts, Henricks builds from this central concept a vision of the urban environment as a library.
November 4 - December 19, 2008
Co-presented by Toronto Reel Asian International Film Festival and TSV
Trans — is a remarkable site-specific time-lapse work. Ishida’s films and installations might be described as animation, yet he shares little with the anime and manga styles that have come to define Japanese animation around the world. Instead, one must look further back in Japanese art to find Ishida’s strongest influence, that of the Emakimono or hand-rolled scroll, a classical painting style that he contrasts with Western art traditions.
April 5 - May 3, 2008
Room to Remember continues Angelucci’s exploration into the limitations of memory, acknowledging that it can be a faulty conglomeration of many experiences. In both her photography and video works, Angelucci reveals a rift between idealized memory and the actual past.
October 26 - December 1, 2007
Montreal-based artist Manon De Pauw’s L'atelier d'ecriture (beside writing) is a video installation exploring the gestures of writing as a form of communications that is just as powerful as the written word itself.
September 6 – October 13, 2007
Co-curated with Kim Simon and co-presentation with Gallery TPW. Site-specific and public art project.
640 480 Video Collective has created three linked projects – one public, one in each of the two galleries -- that use the aesthetics of public memorials and museums to discuss the preservation of video and its inherent value system.
March 29 – April 28, 2007
A co-presentation of Trinity Square Video and Images Festival
Site-specific video installation.
Developed during their artist-in-residence at TSV, Hayeur and Raymond use 3D animation, video, lighting and sound to create the illusion of a deep and sinuous tunnel that extends from the end of the gallery.
January 19 – February 20, 2007
Ascencao uses unconventional approaches to technology in her playful deconstructions of religious and pop icons as well as gender representations. In Adoration, Ascencao scrutinizes pop culture’s “makeover” obsession and its effect on the female psyche.
September 28 – October 26, 2006
Co-curated with Kerry Swanson. A co-presentation of TSV and imagineNATIVE Film + Media Arts Festival.
This exhibition consisted of two sculptures that incorporate video and sound elements in intimate and arresting ways. With these works, Norris examines our intricate relationships to technology, language, and the spirit world within a colonial framework.
April 15 – May 13, 2006
Co-presentation of TSV and Images Festival.
A continuation of Campbell’s comic re-interpretation of the lone explorer archetype, The Island... is a video installation inspired by Admiral Byrd’s ill-fated weather observation outpost built on Antarctica in 1933. Spending almost a year alone in the snow-sunken bunker, Byrd eventually lost touch with reality after continual exposure to carbon monoxide. Recreating the outpost as a 3D Model, Campbell utilizes video projection to posit a fictional character within the bunker along with Pixelvision recordings that mimic Byrd’s occasional short-wave radio transmissions to the outside world.
January 26 – February 25, 2006
Breach is a video diptych that explores many of the dualities experienced in human life: the mind/body split, tension/release and the inner/outer world. These dichotomies are depicted with the absurd struggles of a central male character as he passes through an upper world of air and a lower world of water.
September 22 – October 26, 2005
Bowen’s artwork is a dreamlike experiment in storytelling that plays with time and narrative via the use of audio design and symbolism.The work uses the allegory of “David and Goliath” as the foundations for a symbolic autobiographical depiction of a powerless individual triumphing over an array of personal issues. The project reinterprets the biblical story through live action 16 mm footage, hand drawn characters and digital animation.
